Friday, 9 May 2008

C++ GUI Programming with Qt4 - Book Review

Qt is a cross platform application development framework which is widely used for the development of GUI and non-GUI programs. Some of the most visible products which have been developed using Qt are KDE, Opera web browser, Google Earth, Skype and Photoshop Elements just to name a few. Some of the pertinent reasons for using Qt are -

One: Qt library is released under a dual licensing business model which means you can develop open source or closed source applications. If you are developing the former, then you do not have to pay any money for using the library.

Two: It is truly cross platform - which filters down to the fact that you can write the code for your application in one platform - say Linux, and then copy the code to Windows and recompile the code without making any changes and your application is guaranteed to run on Windows.

Three: Cellphone behemoth Nokia's recent acquisition of Trolltech has definitely infused fresh breadth and energy into the future of Qt. The latest version of Qt namely version 4.3 has a lot of enhancements which make developing GUI applications using this library a joy for most C++ programmers.

"C++ GUI Programming with Qt4" authored by Jasmin Blanchette and Mark Summerfield; published under the Prentice Hall Open source software development series is well into its second edition. This book is touted as the "Official book on Qt from Trolltech".

The main goal of this book is to teach how to write GUI programs using Qt4 and is targeted at the entry level to intermediate and advanced C++ programmer. So it starts off on a shallow curve, hand holding the reader from the first rudimentary steps in writing a simple C++ GUI program using Qt4. And over the chapters, gradually builds up steam and introduces the reader to complex scenarios such as creating plugins, 3D graphics, application scripting and more. Going through the book, I didn't feel like I was studying a programming framework rather I found the language used in explaining things quite lucid, clear and interesting all the same.

The book is divided into three parts. A new programmer in Qt will find the first part really useful because it covers the fundamental concepts and practices required for programming in Qt. The second and third part of this book comprising of 12 and 7 chapters respectively deal with specialized topics and can be read in any order. For example, if I want to build a GUI program which needs to connect to a database at the back end, then I can straight away read the 13th chapter namely "Databases", of this book provided I am conversant with Part I of this book which covers the foundation of programming in Qt 4.

The second edition of this book builds up on the first edition and contains numerous changes. For one, a couple of additional chapters have been included such as "Look and Feel Customization" and "Application Scripting". The book has been thoroughly revised to include changes incorporated in Qt 4.2 and Qt 4.3. The original "Graphics" chapter has been split into 2D and 3D graphics chapters respectively. The tiny chapter on Embedded Programming has been expanded to include programming in Qtopia, thus making it not tiny anymore.

What I really like about this book is the realistic examples which are used to introduce each Qt control or concept. There are plenty of images scattered within, which impart visual appeal to the book. More over, these images hopefully give the reader an idea about the correct way of designing their software.

Going through this book, I find that the authors have explained different scenarios of developing programs in Qt 4 exhaustively without overwhelming the reader. Each program is split into digestible chunks of code with detailed explanation succeeding them. This makes it quite easy to understand what each line of code accomplishes.

The appendixes contain a new section namely "Introduction to Qt Jambi". Qt Jambi is the Java edition of the Qt application development framework. Apart from that, there are of course the other sections in the appendix namely installing Qt, building Qt applications and also a concise section listing the main nuances of programming in C++ for Java and C# programmers.

One thing I noticed is that the hard bound book I received did not have a companion CD containing the Qt library and the IDE used to design your applications. Then again, one can always visit the Trolltech site and get the Qt 4.3 library and applications which is available as a free download. Even better, if you are developing your Qt applications in Linux then it is very simple to install all the necessary libraries depending upon the Linux distribution you are using.

All in all, this is a great book not just for any neophyte in Qt but also for the accomplished Qt programmer to use as a ready reference.

Book Specifications
Name : C++ GUI Programming with Qt4 - Second edition
ISBN No : 0-13-235416-0
Authors : Jasmin Blanchette & Mark Summerfield
No of pages : 720
Publisher : Prentice Hall
Price : $ 59.99 (US), $ 65.99 (Canada)
Rating : 9/10

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